I know we're supposed to generally do a wait and see approach for wallhacks, but this one was blatant right at the end. The guy was pretty fishy because he would look in directions where there was no possible way to hear or spot opposing team members.
I watched him trace jlec4 (but not kill him), and then watched him run into an empty B and then trace Rule___ at window jumping behind those bricks with the tree. From my perspective there was no way he could have seen him there given the angle, but then pop pop headshot.
SteamID: STEAM_0:1:13575717
I watched him trace jlec4 (but not kill him), and then watched him run into an empty B and then trace Rule___ at window jumping behind those bricks with the tree. From my perspective there was no way he could have seen him there given the angle, but then pop pop headshot.
SteamID: STEAM_0:1:13575717