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Team AutoBalance Fix…..

WarFreakz

The 47 Ronin
Hey guys, recently the servers' auto balance has been really unfair lately. Its been like this for a couple of days now and the teams are continuously stacked. The good players from the losing side get switched to the winning side and its not just happened once. Its been happening for a long time and I'm afraid that if this keeps happening, it may kill the server. I know a lot of the regulars share the same views as me.

Can someone look into this or something?

Thanks
~Tej
 
Yea its completely random how it decides to switch people. We just finished a map that one teams scoreboard was entirely postive KD ratio, while the other had like 2. It kept taking the best players from the loosing team and sending them over to the already winning team. The final score was like 20-2, and the 2 wins came much earlier in the match.
 
We are not using any auto balancers, the one you guys are talking about is the default CS:GO one.
People always complain about the auto balance plugin when we enable that.

Right now there is no viable solution really. If we enable the auto balancer, people QQ.
 
Hey guys, recently the servers' auto balance has been really unfair lately. Its been like this for a couple of days now and the teams are continuously stacked. The good players from the losing side get switched to the winning side and its not just happened once. Its been happening for a long time and I'm afraid that if this keeps happening, it may kill the server. I know a lot of the regulars share the same views as me.

Can someone look into this or something?

Thanks
~Tej
We are not using any auto balancers, the one you guys are talking about is the default CS:GO one.
People always complain about the auto balance plugin when we enable that.

Right now there is no viable solution really. If we enable the auto balancer, people QQ.

I am willing to try this mod again: https://forums.alliedmods.net/showthread.php?t=205163
 
awwww... that sucks. Is there not a random palyer one? Even that seems better (there is no way it's random now). I've noticed this as well. It also switches you RIGHT as the round ends, meaning if you were the mvp it doesn't even give you that. I only point this out to display the stupidity. oh well. I wonder which gets more QQ.....

Edit: I have no idea how that works or what those commands mean, but it might be worth a shot.
 

I guess we can give it a try….I mean it can't be worse then the one that value provides?.. or maybe it gives the same results but I don't mind if we try it …. What do you guys think about it?


Again, Im int he same boat as Stable, idk how these things work based on the coding and all but I guess if theres nothing we can do about it ….then nothing to do really.

Thanks for clearing it up.
~Tej
 
I'm thinking of implementing this on the source server, i.e. enable ATB with a database, so KDR's are looked at from a long term perspective and not just the current game. It should automatically force capable players to get in the loosing team. Perhaps you could try it in conjunction with your current ATB too.
 
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