Valve now going to change how framerates work in CS:S

Discussion in 'Counter-Strike: Source' started by IcEWoLF, Jul 25, 2011.

  1. IcEWoLF
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    IcEWoLF Staff Member Founder

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    -IcEWoLF
     
  2. Snowman
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    Snowman The 47 Ronin

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    Wtf!
    Wtf!
    Wtf!
     
  3. Dehugger
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    Dehugger Contributor

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    Is this bad?
     
  4. Spray
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    Spray The 47 Ronin

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    Somebody please educate me. Does a 32 player CSS server consume 32x 100fps = 3200fps???
     
  5. IcEWoLF
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    IcEWoLF Staff Member Founder

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    No spray.
    I honestly think the way they are changing the game it will look like TF2...or I should say it will most likely feel like TF2.
    -IcEWoLF
     
  6. Haze
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    Haze Contributor

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    If it feels even remotely like tf2, ill quit the game
     
  7. Spray
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    Spray The 47 Ronin

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    Time to boycott valve until bf3.
     
  8. Ghonzo
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    Ghonzo The 47 Ronin

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    Once again TF2 Dev who doesnt know shit about CSS and only basing it off TF2 and their Orange Box... if it is anything like TF2 after this update forget CSS i will be quitting this game
     
  9. el jorge loco
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    el jorge loco Staff Member Moderator

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    And moving onto Battlefield 3! :)
     
  10. WATER3
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    WATER3 Member

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    What is interesting is that for years (even during CAL/CPL's success) the game was neglected ENTIRELY. Yet for the past year or so we have been receiving a huge amount of updates and quite consistently, too.
     

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