the reason i want it 1. Consistent sound engine. If a clients point of view makes a sound, it should make one of the server for all others to hear. 3. Reload sounds not always originating from correct places -100tickrate without all workaround fixes for 100tick rate of fire on 66tick servers, aka clean orange box engine. 9. Model size reduced slightly - 15% overall, makes it harder to frag one another. A more precise aim required. 10. Head size reduced 30% vertically. Reason for not reducing horizontally is so players will not be encouraged to crouch on a corner to avoid being headshotted. 12. Most damaging part on the body to take the hit for any given bullet. Example: the trajectory of a bullet is on path with a players head, but the arm is blocking it, the hit will count as an arm shot rather than a headshot. This should not be the case. The highest damaging part for a given trajectory should always take precedence.